2.以下的程式碼可以播出你下載的音樂
import processing.sound.*;
SoundFile player;
void setup(){
player = new SoundFile(this,"music.mp3");
player.play();
}
void draw(){
}
以下如圖
3.以下的程式碼是可以點一下滑鼠,會有氣球出現並往上飄,並且卡在天花板上
PImage imgBalloon;
float []balloonX=new float[200];
float []balloonY=new float[200];
float []balloonSize=new float[200];
int nowN=0;
void setup(){
size(500,400);
imgBalloon = loadImage("balloon.jpg");
}
void draw(){
background(255);
for(int i=0; i<nowN; i++){
image(imgBalloon, balloonX[i], balloonY[i], balloonSize[i], balloonSize[i]/2*3);
if(balloonY[i]>0) balloonY[i]--;
}
}
void mousePressed(){
balloonSize[nowN]=100;
balloonX[nowN]=mouseX-balloonSize[nowN]/2;
balloonY[nowN]=mouseY-balloonSize[nowN]/2*3;
nowN++;
}
以下如圖
4.以下程式碼是上面的加強版,只要你按著滑鼠,氣球會從小慢慢變大,都有不同的大小
PImage imgBalloon;
float []balloonX=new float[200];
float []balloonY=new float[200];
float []balloonSize=new float[200];
int nowN=0;
void setup(){
size(500,400);
imgBalloon = loadImage("balloon.jpg");
}
void draw(){
background(255);
for(int i=0; i<nowN; i++){
image(imgBalloon, balloonX[i], balloonY[i], balloonSize[i], balloonSize[i]/2*3);
if(balloonY[i]>0) balloonY[i]--;
}
if(mousePressed) setBalloon(balloonSize[nowN-1]*1.01, nowN-1);
}
void setBalloon(float size, int i){
balloonSize[i]=size;
balloonX[i]=mouseX-balloonSize[i]/2;
balloonY[i]=mouseY-balloonSize[i]/2*3;
}
void mousePressed(){
setBalloon(10, nowN);
nowN++;
}



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