int[] zombiePos=new int[10];
void setup(){
size(300,400);
for(int i=0;i<10;i++){
zombiePos[i]= int(random(3));
print(zombiePos[i]+" ");
}
}
void draw(){
background(60,60,10);
fill(128);
for(int i=9;i>=0;i--){
rect(zombiePos[i]*100,200-i*30,100,100);
}
fill(255);
rect(0,300,100,100);
rect(100,300,100,100);
rect(200,300,100,100);
}
void keyPressed(){
if((key=='1'&&zombiePos[0]==0) || (key=='2'&&zombiePos[0]==1)||(key=='3'&&zombiePos[0]==2))
{
println("Correct");
for(int i=0;i<9;i++)zombiePos[i] =zombiePos[i+1];
zombiePos[9]= int(random(3));
}else{
fill(255,0,0);
rect(0,0,width,height);
}
}
2.聲音
import processing.sound.*;
SoundFile player;
void setup(){
player = new SoundFile(this,"fly.mp3");
player.play();
}
void draw(){
}
3.吹氣球
import ddf.minim.*;
Minim minim;
AudioPlayer player;
PImage imgBalloon;
float []balloonX=new float[200];
float []balloonY=new float[200];
float []balloonSize=new float[200];
int nowN=0;
void setup(){
size(500,400);
imgBalloon = loadImage("balloon.jpg");
}
void draw(){
background(255);
for(int i=0;i<nowN;i++){
image(imgBalloon,balloonX[i],balloonY[i],balloonSize[i],balloonSize[i]/2*3);
if(balloonY[i]>0) balloonY[i]--;
}
if(mousePressed)
setBalloon(balloonSize[nowN-1]*1.02,nowN-1);
}
void setBalloon(float size,int i){
balloonSize[i]=size;
balloonX[i]=mouseX-balloonSize[i]/2;
balloonY[i]=mouseY-balloonSize[i]/2*3;
}
void mousePressed(){
minim = new Minim(this);
player = minim.loadFile("balloon.wav");
player.play();
setBalloon(10,nowN);
nowN++;
}


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