2019年11月29日 星期五

互動技術week10 maker uno 原本出廠時聲音設定

資料來源自 github_bengchet


#define NOTE_C5 523
#define NOTE_E5 659
#define NOTE_G5 784
#define BUTTON 2
#define BUZZER 8
int melody[] = {
NOTE_E5, NOTE_E5, 0, NOTE_E5, 0, NOTE_C5, NOTE_E5, 0, NOTE_G5
};
int noteDurations[] = {
10, 10, 10, 10, 10, 10, 10, 10, 10
};
int pin;
int ledArrayHigh;
int ledArrayLow;
boolean mode = false;
boolean buttonPressed = false;
void setup()
{
delay(1000);
pinMode(BUTTON, INPUT_PULLUP);
for (pin = 3; pin < 14; pin++) {
pinMode(pin, OUTPUT);
}
for (int thisNote = 0; thisNote < 9; thisNote++) {
int noteDuration = 1000 / noteDurations[thisNote];
tone(BUZZER, melody[thisNote], noteDuration);
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
noTone(BUZZER);
}
}
void loop()
{
for (pin = 0; pin < 5; pin++) {
if (digitalRead(BUTTON) == LOW &&
buttonPressed == false) {
buttonPressed = true;
mode = !mode;
pin = 0;
if (mode == false) {
tone(BUZZER, NOTE_C5, 100);
delay(100);
tone(BUZZER, NOTE_G5, 100);
delay(100);
noTone(BUZZER);
}
else if (mode == true) {
tone(BUZZER, NOTE_G5, 100);
delay(100);
tone(BUZZER, NOTE_C5, 100);
delay(100);
noTone(BUZZER);
}
}
if (mode == false) {
ledArrayHigh = 13 - pin;
ledArrayLow = 7 - pin;
}
else if (mode == true) {
ledArrayHigh = 9 + pin;
ledArrayLow = 3 + pin;
}
digitalWrite(ledArrayHigh, HIGH);
digitalWrite(ledArrayLow, HIGH);
delay(100);
digitalWrite(ledArrayHigh, LOW);
digitalWrite(ledArrayLow, LOW);
if (pin == 4) delay(100);
}
if (buttonPressed == true) {
buttonPressed = false;
}
}

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