互動技術概論
Week06
1.匯入聲音檔 先至速寫本引用文件庫--->下載Sound 元件
2.把聲音mp3匯入到程式中
import processing.sound.*; SoundFile soundfile; void setup() { size(640, 360); background(255); // Load a soundfile soundfile = new SoundFile(this, "look.mp3"); soundfile.loop(); } void draw() { }
3.以上為範例程式

4.透過氣球案下釋放利用功能釋放氣球加大
import processing.sound.*; SoundFile soundfile; SoundFile bomb; PImage imgBalloon; float []balloonX=new float[200]; float []balloonY=new float[200]; float balloonSize[]=new float[200]; int newN=0; int count=0; void setup(){ size(800,400); soundfile = new SoundFile(this, "ballon.mp3"); imgBalloon=loadImage("smile.png"); bomb = new SoundFile(this, "bomb.mp3"); } void draw(){ background(255); count=0; for(int i=0;i<newN;i++){ image(imgBalloon,balloonX[i],balloonY[i],balloonSize[i],balloonSize[i]/2*2); if(balloonY[i]>0) balloonY[i]--; } if(mousePressed){ setBalloon(balloonSize[newN-1]*1.06 ,newN-1); } } void setBalloon(float size,int i){ balloonSize[i]=size; balloonX[i]=mouseX-balloonSize[i]/2; balloonY[i]=mouseY-balloonSize[i]/2*2; } void mousePressed(){ if(mouseButton==RIGHT){ soundfile.play(); } if(mouseButton==LEFT){ bomb.play(); } setBalloon(10,newN); newN++; }
import processing.sound.*; SoundFile soundfile; SoundFile bomb; PImage imgBalloon; float []balloonX=new float[200]; float []balloonY=new float[200]; float balloonSize[]=new float[200]; int newN=0; int count=0; void setup(){ size(800,400); soundfile = new SoundFile(this, "ballon.mp3"); imgBalloon=loadImage("smile.png"); bomb = new SoundFile(this, "bomb.mp3"); } void draw(){ background(255); count=0; for(int i=0;i<newN;i++){ image(imgBalloon,balloonX[i],balloonY[i],balloonSize[i],balloonSize[i]/2*2); if(balloonY[i]>0) balloonY[i]--; } if(mousePressed){ setBalloon(balloonSize[newN-1]*1.06 ,newN-1); } } void setBalloon(float size,int i){ balloonSize[i]=size; balloonX[i]=mouseX-balloonSize[i]/2; balloonY[i]=mouseY-balloonSize[i]/2*2; } void mousePressed(){ if(mouseButton==RIGHT){ soundfile.play(); } if(mouseButton==LEFT){ bomb.play(); } setBalloon(10,newN); newN++; } void mouseReleased(){ //soundfile.pause(); }

沒有留言:
張貼留言