播放音檔
import processing.sound.*; // 匯入音樂播放套件
SoundFile player; // 宣告音樂播放器
void setup() {
// 初始化音樂播放器,並傳入音檔檔名
player = new SoundFile(this, "123.mp3");
player.play(); // 播放音檔
}
void draw() {
}
透過按鍵播放音檔
import processing.sound.*;
SoundFile player;
SoundFile wavPon;
void setup(){
//player = new SoundFile(this,"123.mp3");
//player.play();
wavPon = new SoundFile(this,"pon.wav");
}
void draw(){
}
void mousePressed(){
wavPon.play();
}
如果官方的播放程式不支援你用的音樂檔案類型可以用Minim非官方的播放器
氣球
PImage imgBalloon;
float[]balloonX = new float[200] ; // float balloonX, balloonY, balloonSizefloat[]balloonY = new float[200] ;
float[]balloonSize = new float[200] ;
int nowN = 0;
void setup() {
size(500, 400);
imgBalloon = loadImage("balloon.jpg");
}
void draw() {
background(255);
for (int i = 0; i<nowN; i++) {
image(imgBalloon, balloonX[i], balloonY[i], balloonSize[i], balloonSize[i]/2*3);
if (balloonY[i]>0) balloonY[i]--;
}
}
void mousePressed() {
balloonSize[nowN]=100;
balloonX[nowN]=mouseX-balloonSize[nowN]/2;
balloonY[nowN]=mouseY-balloonSize[nowN]/2*3;
nowN++;
}
氣球變大
PImage imgBalloon;
float[]balloonX = new float[200] ; // float balloonX, balloonY, balloonSize
float[]balloonY = new float[200] ;
float[]balloonSize = new float[200] ;
int nowN = 0;
float multi = 1.02;
void setup() {
size(500, 400);
imgBalloon = loadImage("balloon.jpg");
}
void setBalloon(int i, float size) {
balloonSize[i]=size;
balloonX[i]=mouseX-balloonSize[i]/2;
balloonY[i]=mouseY-balloonSize[i]/2*3;
}
void draw() {
background(255);
for (int i = 0; i<nowN; i++) {
image(imgBalloon, balloonX[i], balloonY[i], balloonSize[i], balloonSize[i]/2*3);
if (balloonY[i]>0) balloonY[i]--;
if (mousePressed) setBalloon( nowN-1, balloonSize[nowN-1]*multi);
}
}
void mousePressed() {
setBalloon(nowN, 10.1);
nowN++;
}
import processing.sound.*;
SoundFile player;
SoundFile wavPon;
破氣球
PImage imgBalloon;
float[]balloonX = new float[200] ; // float balloonX, balloonY, balloonSize
float[]balloonY = new float[200] ;
float[]balloonSize = new float[200] ;
int nowN = 0;
float multi = 1.02;
void setup() {
size(500, 400);
imgBalloon = loadImage("balloon.jpg");
}
void setBalloon(int i, float size) {
balloonSize[i]=size;
balloonX[i]=mouseX-balloonSize[i]/2;
balloonY[i]=mouseY-balloonSize[i]/2*3;
}
void draw() {
background(255);
for (int i = 0; i<nowN; i++) {
image(imgBalloon, balloonX[i], balloonY[i], balloonSize[i], balloonSize[i]/2*3);
if (balloonY[i]>0) balloonY[i]--;
if (mousePressed) setBalloon( nowN-1, balloonSize[nowN-1]*multi);
}
}
void mousePressed() {
if (mouseButton == LEFT) {
setBalloon(nowN, 10.1);
nowN++;
} else if (mouseButton == RIGHT) {
for (int i = 0; i<nowN; i++) {
if (balloonX[i] <mouseX && mouseX < balloonX[i] + balloonSize[i] && balloonY[i] <mouseY && mouseY < balloonY[i] + balloonSize[i]/2*3 )
{
setBalloon(i, 0);
}
}
}
}
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